STR 10, DEX 5, WIL 18, 13hp, Armour 2, d6 Claws (under sunlight only).
These colossal old creatures want to gather more servants, and contact other super-intelligent beings.
Under sunlight they have complete control of thermal energy within non-living matter, and so can melt or freeze objects at will, as well we mould them into desired shapes while liquid before cooling. Anyone subjected to superheated matter takes d12 damage.
Under starlight they share senses with all other beings within the nearby area and communicate telepathically. They encourage these beings to serve through bribery or threats.Each has d20 servants, each of which is (roll 1d6) 1-2: Human, 3-4: Animal, 5: Constructed, 6: Monstrous.
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