I’ve been thinking about how Battletech handles factions.
I was speaking in a Discord about how there’s a lot I love
about the larger setting, but it took me a long time to really grasp what most
of the factions were about, and even then I still don’t feel especially drawn
to any of them.
I contrasted this, obviously, to Warhammer/40k where I think
I knew which team I was supporting after flipping through my very first White
Dwarf. But I've praised the Battletech setting for its groundedness, so I don't
think you need to go wacky with this.
A stronger example is one that always lingers in the back of
my head - the factions of Sid Meier’s Alpha Centauri.
I liked the PC game and played it a fair bit, but I really loved the seven factions (and most of the seven expansion factions). Each was helmed by a charismatic leader, centred on an ideology, and upon starting the game you were faced with each of their portraits and a quote read out in their voice. It's pretty easy to look at these and immediately get what each faction is about. It's not exactly subtle.
As you played through the game you'd still hear from the
other faction leaders. Not just through diplomacy, but each new tech advance came with another quote, usually from
one of the faction leaders. It's like they were always tempting you with which
faction you wanted to try out on your next game.
So I'm shamelessly taking this idea for factions in Titanic Bastionmechs. Does this
game need factions if I'm generally just using it to play with Battletech
minis? No, but it's been a fun experiment so far.
Slap down a portrait, quote, special rule, and some
signature modules and mechs onto a page and see what sticks.
Any familiarity to factions from existing games is surely just convergent evolution.
So the skeletons for 10 factions are in the doc now. Lots of gaps to fill in these factions, but aside from
anything else they're helping me focus in on a tone for this game.
-----------------------------------------------------------------------------------
This post was originally sent as a reward to all Patreon supporters, and is released freely on this site the week after its original publication.
If you want to support my blog, podcasts, and video content then head over to my Patreon.