This week is the tipping point where I really do feel like
AI is going to steal work from human creators. Of course this has been obvious
for a while, but now I can see it in action in my own hands, as I've been
testing out Midjourney for image
creation. Naturally I prompt it to spawn inane creations that make me
chuckle, but I've also been using it for actual RPG stuff.
I tried it out on Primeval Bastionland hoping to slot
in some placeholder art to help me and my playtesters visualise the
world.
Similar to the Failed Career spreads from Electric, I'm
working on separate Knight and Myth pages for Primeval Bastionland. The former
are your PCs, and bank of character ideas, the latter your world broadly
painted through stories, all real. Underneath their name each gets a a two line
shot of flavour text, just like the Failed Careers, but here I've leaned into
some flowery poetry. For each of the entries I started the AI off with just the
flavour text and a few general guidelines ("Greyscale Medieval Art" and
canvas size)
Prompt: The Order. They were six in the circle, no first among them Each a knight and sage, master and student. Greyscale medieval art.
The first and most obvious thing about this art is it's actually
good. There are tricks you can learn to get better outputs, but the real
trick is to keep trying until you get something that looks good. Even then, the
AI struggles with details, especially when you want actual humans.
God help you if you want somebody riding a horse.
Prompt: Female Knight. Within a blink they were on their
steed Knight and horse at one, a red streak in the green. Greyscale medieval
art.
That one took a LOT of attempts. You can't be too strict about composition either, but if you want dreamy mythic visions then this is good stuff. Making creepy scenes is easymode.
The Mournful spirit. They wandered ahere and athere,
drawn by sorrow. Old as the sun, timid as a child. Greyscale medieval concept
art.
So this tool can't do everything (yet?) but aside from
helping out artless writers, there's something I actually really like about it
for this project.
It throws out things that I don't think a human artist would
draw.
WAIT I know how that sounds. Of course human artists can
surprise you, even if you give them a relatively specific brief.
The difference is that the AI doesn't seem to give a shit about making you happy. You aren't paying it. So sometimes you'll really want a Wyvern and it keeps giving you stuff like this.
(Prompt: The Wyvern. All jaw and neck like knotted string.
All wing and tail a baleful sting. Greyscale, medieval, concept art.)
Yeah it's my fault really. When I wrote that flavour text I
wasn't imagining it would be interpreted by a robot, so we get a monster that
is literally "all wing and neck". No human would interpret the
brief that way.
But I want this world to be a bit weird and dreamy, right?
Maybe I can get on board with this Wyvern.
Well, no. I'm pretty sure I want this thing to have some
sort of discernible anatomy.
Or... do I?
And that exemplifies why I'm enjoying this process so
much.
(Prompt: When night met day, where water flame. They saw the child, rejoiced in name. Greyscale medieval art.)
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