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Okay, let's finish what we started.
#5:
A Primordial System (and its Fighter)
The other big post about this system that I don't fully
understand yet. Testing this out at the table is right at the top of my
wishlist at the moment, and I'm really excited to see it if holds
together.
Also, this is the most popular content post of 2021!
Congrats, Fighter.
In particular I still really like this approach toward the
fighter. I wanted to give them a suite of knowledge that let them feel a little
like how the wizard does with magic, or the ranger does with nature. An area
that they get to act like a real expert in, rather than just giving them a list
of special attacks and bonuses.
#4:
d100 Oddities for New Characters
From way back in 2016, this thing is still getting lots of
attention five years after it was published. So many of these made it into
Electric Bastionland, most of them getting polished up a bit beforehand.
Always feel a sense of achievement with these d100 tables,
and this is arguably one of the foundations of what would eventually become
Electric Bastionland, so I've got a bit of a soft spot for this one.
I know this one helped a lot of people to understand how Into
the Odd's combat worked, and the reasons behind its design. I still stand
by everything in here, and I feel like my impatience with long combats has
spread to most other areas of the game. Am I actually getting more impatient,
or am I just increasingly aware that things don't need to be so drawn out? I
guess some people love a session that's just one combat, or one social
encounter, but I most enjoy those sessions that feel like you packed a lot of
different stuff into your two hours or so.
This one really surprised me. To be honest, it's not a post
that I think about all that often, and I remember at the time I wasn't entirely
happy with how it came out. Still, I think it holds up as advice that can be
applied to a wide range of games, not just my own.
Finally, to the surprise of nobody, this announcement post
topped out the year. Not much to say about this one, so I'll pivot to giving a
massive thankyou to anybody that shared this post around and helped generate so
much excitement around this game.
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