Electric Bastionland puts you in debt, with a failed career, and generally assumes you've left home in order to pursue your get-out-of-debt-quick scheme.
But I've certainly had players ask about whether they have a home. I usually just handwave it with the above explanation, but what if the players really want to know?
Roll 6d6 in order.
Roll 1: What type of home?
1: A forgotten hovel.
2-3: Borough-funded dormitory room above/below/amongst a place of business
4-6: A rented bedsit, but you're out at the end of the week
Roll 2: Where is it?
1: Embarrassingly, you can't find your way back.
2-3: One Borough over.
4-6: Right here in this Borough.
Roll 3: Who do you share it with?
1: Vermin
2-3: Someone was already there, so now you share. You don't really get on.
4-6: d6 family or friends, wanted or not.
Roll 4: What's the first thing people notice?
1: Well, you'd never let outsiders in.
2-3: The shamefully outdated décor.
4-6: The inconvenient way you need to access the property.
Roll 5: Any neighbours?
1: You can hear them but you never see them.
2-3: They vanished recently and their place got boarded up.
4-6: Yeah, and they're always knocking-on.
Roll 6: Wait, what's that noise?
1: Oh yeah, it got demolished.
2-3: The electricity/water/heat is out and you're at the end of the waitlist for a repair.
4-6: It's just an annoying hum/drip/clicking. You got used to it.
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