Wednesday 10 April 2024

April of 5, 10, and 15 years ago

Okay, let's do this again!

15 years ago

I was still deep into working on The Adventurer's Tale, preparing an all-dwarf sandbox campaign. I drew up a cool hex map, did some prep but... it never really got past a one-shot. I feel very lucky that with the last few years working on Mythic Bastionland I've been able to dive so deeply into the world of hexcrawling.

The Adventurer's Tale is a standard fantasy game. Some scraps of ideas that I like, but nothing that I haven't improved on elsewhere. Perhaps I'll do a quick readthrough stream of it some day and see if there's anything to be learned.

A post on monster design shows that I have a little affection for 4e D&D here, focusing very much on monster-as-encounter. I think most of this advice still holds up.

10 years ago

DIE BONEHEAD DIE is something I still think about from time to time. Seems like I keep coming back to ideas for a sci-fi game, but I keep burning them to the ground and starting again. I still love the focus on random tables in (what's left of) DBH, but the document itself is a mess of a half-abandoned, half-repurposed game.

Guess I'll just have to do space properly another time.

5 years ago

Not just one, but two posts about running mechs in Into the Odd (kinda)!

This would lead to Fighting Machines getting officially added in to Electric Bastionland, and this is all waaay before I got hooked into Battletech and wrote MAC Attack, so it's interesting to see a different take.

I feel like I get my mech-fix from miniature gaming more than RPGs, so not sure if this is something I'd plan on revisiting.

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2 comments:

  1. oh man I remember being so excited about that all dwarf campaign on the penny arcade forums, can't believe it was 15 years ago.

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    Replies
    1. Didn't expect anybody else to remember that!

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