Wednesday, 18 May 2022

Forest

This Bastionland Editorial was originally sent as a reward to all Patreon supporters, and is released freely on this site a week after its original publication.

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The Forest 

Roots deeper than soil, farther than sea
No passage is swift, no figments believed 



Travel

  • The forest knows what happens anywhere else in the forest.
  • All forests are connected.
  • Some of the most dangerous and feared individuals end up imprisoned or entombed here.

The Fearmonger in Wood
STR 17, DEX 16, CHA 12, 3hp
Encased in rune-carved wood (A2 against metal)
Crushing grasp (d10) or cloud of spores (everyone in blast loses their speech until they leave the forest) 

  • Wants to cultivate a healthy fear of the forest and have word spread beyond.
  • Takes any form they wish with elements of deer, owl, boar, and mouse.
  • Can call upon woodland creatures for aid and hurry along the seasons, but is outranked by the old trees.  

The Verdant Maze

Place
1: Entwined Wall of Trunks and Roots
2: Mossy Stone Pile
3: Descent into Damp Earth
4: Leafy Clearing
5: Tree Bridge
6: Trailway

Omen
1: Riders Approaching
2: Frantic Movement in the Branches
3: Twisting in the Roots
4: Fading Light
5: Rising Mist
6: Watching Eyes


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