Wednesday, 2 July 2025

Between the Realms

Travelling between Realms usually just has you arrive in the following season. Maybe we can roll to find out what actually happened on the journey.


I’m currently messing with a multi-realm map that has a bespoke table for each border. This is a typical example. It uses with the mythic calendar system, but if you’re just using seasons as written in the book then you can assume each season is made up of three months.

Roll d6 once for the whole company and resolve the event.

On successive rolls, add the result the previous entry you resolved, continuing until you arrive. This particular example requires a roll of 8+ to arrive, so it's going to take you at least two months, usually three, maybe more if you have very bad luck.

For example, a you might roll 2 (entry 2) then 3 (entry 2+3=5) then 5 (5+5=10, arrival), representing a journey of three months.

Remedies can be used between events but virtues are otherwise not restored.

You can turn back any time, rolling just one more time on the table before you get back to the realm you departed from. 

Between the Realms - Dark Forest Borderlands

1: A green beast stalks you before striking
Make a combined attack roll. If you score 12 or more damage you kill the thing, gaining a Sustenance. Otherwise you each lose d12 VIG. You may use Gambits to bolster but cannot use Feats.
Advance to the next month. 

2: Dead end, you must retrace your steps
Everyone loses d6 SPI. Increase this to d12 in Winter. 
Advance to the next month. 

3: The trail is blocked, you must climb to continue
Everyone loses d4 VIG and d4 SPI. Increase this to d8 in Winter.
Advance to the next month. 

4: Brigands wait in ambush
Everyone makes a CLA Save. Those who fail lose d8 VIG.
Advance to the next month. 

5: Respite, you find a place of calm and safety and take a rest day
Everyone may restore one Virtue
Advance to the next month. 

6: You feel like you've been here before
One person makes a CLA Save.
If you fail, begin the journey from the start.
Advance to the next month.

7: The forest floor becomes more bog than soil
Everyone loses d4 VIG and d4 SPI. Increase this to d8 in Winter.
Advance to the next month. 

8-9: You arrive suddenly in the realm. Roll d12 to see which column/row you enter the Realm from.

10+: You arrive safely. You may choose which column/row you enter the Realm from.

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