BASTIONLAND

A BASTION OF ODDITY

Friday, 10 January 2014

Mercy - Bastion's Forgotten Quarter

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A mini-module for your Into the Odd game. A mess of makeshift shacks fills the gaps between old, stone houses. A high, white wall keeps...
5 comments:
Wednesday, 30 October 2013

3 Lessons Learned from Suburbia

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Suburbia is a city building, tile-placement game by Ted Alspach. We've been having great fun playing it, and I anyone looking for a tabl...
Tuesday, 21 May 2013

Weapons and Armour in Risus

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Hear me out. I don't want gear lists for Risus. I don't want a bunch of modifiers and special rules for specific weapons. It isn...
2 comments:

Risus Death Roll

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In Risus combat, the winner decides the fate of the loser. This could range from embarrassment to a badass scar or even death. Sometimes you...
Friday, 17 May 2013

Recovering Cliches in Risus

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In Risus, regaining lost Cliche Dice is left entirely to common sense. The guidance suggests that it depends on the nature of the conflict w...
Thursday, 9 May 2013

The Beauty of the One-Point Cliche

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I'm still deep in a Risus phase at the moment. This happens regularly. Today I've been thinking about those weird little one-point...
1 comment:
Wednesday, 8 May 2013

House Ruling Risus

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I love Risus , but the game begs to be tweaked. Here, my goal is to make it easier to set TNs, remove those vital seconds spent adding d...
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Chris McDowall
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