These guys are due another look, condensing the previous posts into one usable set of guidelines.
MOCKERIES
- Creatures of wood, felt, and steel given the spark of life.
- They love acting human, but their needs are only imitated.
- Children love them, real animals hate them.
- Every Mockery has an innate super-human talent for a particular task.
- The talent is often trivial, and rarely put to serious use.
- They are excellent but unconventional teachers of their talent.
EXCEPTIONS
- Mock People are known, but largely despised.
- Mock Objects tend to live in the Underground.
- Some have merged with organic tissue, calling themselves Fallacies: such as the False Angels and False Leviathan.
TEMPLATES
Apply your flavour of choice to these bones.
Mock Critter
STR 5, DEX 15, CHA 10, 4hp. d4 Damage.
Mock Beast
STR 15, DEX 5, CHA 10, 7hp, d8 Damage.
Mock Colossus
STR 18, DEX 5, CHA 10, 15hp, Armour 2, d10 Blast.
Apply your flavour of choice to these bones.
Mock Critter
STR 5, DEX 15, CHA 10, 4hp. d4 Damage.
- Be clingy.
- Be difficult.
- Want to do everything other than their talent.
Mock Beast
STR 15, DEX 5, CHA 10, 7hp, d8 Damage.
- Switch between human and animal behaviour
- Switch between terrifying and pathetic.
- Play dumb.
Mock Colossus
STR 18, DEX 5, CHA 10, 15hp, Armour 2, d10 Blast.
- Show a gentle side.
- Try to stay out of the way.
- Long for some non-violent attention.
SPARKS (Roll 2d20
and Combine)
d20
|
Type
|
Talent
|
1
|
Otter
|
Cooking
|
2
|
Lobster
|
Sprinting
|
3
|
Heron
|
Eating
|
4
|
Toad
|
Seduction
|
5
|
Rhino
|
Puzzles
|
6
|
Mole
|
Burglary
|
7
|
Goat
|
Performance
|
8
|
Spider
|
Bureaucracy
|
9
|
Crow
|
Vision
|
10
|
Mallard
|
Memory
|
11
|
Dolphin
|
Law
|
12
|
Crocodile
|
Academia
|
13
|
Hog
|
Strategy
|
14
|
Bear
|
Spying
|
15
|
Rooster
|
Interrogation
|
16
|
Whale
|
Trivia
|
17
|
Mammoth
|
Engineering
|
18
|
Bunny
|
Sculpture
|
19
|
Oyster
|
Grooming
|
20
|
Anaconda
|
Forensics
|
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