BASTIONLAND

A BASTION OF ODDITY

Wednesday, 30 October 2024

A Mythic Calendar

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I’ve ragged on games before for wasting my time with bespoke calendars. Traveller ’s names for weekdays are running jokes in my group. It’s ...
2 comments:
Thursday, 24 October 2024

The Age of the MAC

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I’m back from three weeks in Japan, and as such there’s no proper blogpost this week. I complained about jetlag after GenCon but sheesh… th...
3 comments:
Wednesday, 16 October 2024

Game Design is Chains and Axes

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I've been using my favourite tool  again. And it feels good. The Knights are safe. This time it's the MACs who have been suffering u...
Wednesday, 9 October 2024

Worse Places to Be

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Last week I did this for the positive Landmarks, so let’s look at the negatives. Now, Ruins aren’t strictly negative, but they aren’t as out...
3 comments:
Wednesday, 2 October 2024

Landmarks in the Artwork

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Part of the reason I put so much artwork into Electric and Mythic Bastionland is to act as a repository of ideas when you just need a quick...
Friday, 27 September 2024

UFO 50 and Nostalgia of Structure

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A bonus blogpost this week, because it's really nothing to do with tabletop games at all. Instead I'm going to rave about UFO 50 .  ...
3 comments:
Wednesday, 25 September 2024

Getting into Pilot Mode

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One of the goals of MAC Attack  is to put the players in pilot view This is where they focus in on the active unit, look at its modules, t...
2 comments:
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Chris McDowall
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