BASTIONLAND

A BASTION OF ODDITY

Thursday, 22 September 2022

Shame and Hatred

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A sidestep from game content today.  A year ago I wrote about the experience so far of working full-time on games. Everything in that pos...
3 comments:
Thursday, 15 September 2022

Universal Hex Profile

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Earlier this year I wrote about my first dip into Traveller, but I didn't get onto talking about the Universal World Profiles and Unive...
7 comments:
Friday, 9 September 2022

The Bastionland Presser

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Better late than never, I'm building a mailing list where people can keep up to date with everything happening at Bastionland Press. E...
3 comments:
Thursday, 8 September 2022

Heroism

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Psst, I'm not actually here right now, so it's just a short one this week. When I sit down to play an RPG, I'm usually happiest ...
4 comments:
Thursday, 1 September 2022

Primacy of Action

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In Mythic Bastionland I talk about the Primacy of Action. PRIMACY OF ACTION Even when using the rules for travel, exploration, and combat, ...
Thursday, 25 August 2022

Mining for Problems

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I don't think I'd ever want to make an RPG without testing it.  It's not that testing is completely necessary. You can make so...
Thursday, 18 August 2022

System as Shock

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This whole post might be stating the obvious, but it's something that's been bouncing around my head a bit. You don't need a s...
2 comments:
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Chris McDowall
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